It’s our people that make the difference.

While we may hail from different backgrounds, we have one thing in common—a love of Melbourne and the great culture of design that resides here. Through planning, collaboration and communication our people make sure your project is built better than you expect, on time and on budget.

But most importantly, we believe our work is enhanced through conversation. Whether on the phone, online through a dedicated Slack channel or in person at our office or your studio – it works better when we work together.

Hannah is an experienced manager with a background in design and communications. She spent 10 years as a graphic and digital designer locally and internationally, before turning her experience as a creative, into a project manager role. She manages all aspects of digital production and delivery for you and your clients.

James is an experienced developer and founder of Bone Digital. He has worked across a variety of sectors developing and maintaining web based solutions (PHP and ASP.NET) as well as programming and development of desktop applications in .NET James specialises in business information systems, database analysis and systems architecture.

Andy is one of the founders of Bone Digital, and for over 10 years, he has been leading the team’s front-end development. Originally from a design background, he utilises the latest techniques and applies his creative insights to front-end development to produce high quality, eye catching digital solutions.

Simon has worked across design, advertising, print and digital production in a career spanning over 16 years. This diverse background gives a broad understanding of all stakeholders invested in a project.

Michael is a developer and designer by trade. As our resident full-stack developer, he can complete the entire dev process for digital products. He has worked with clients across multiple sectors, including multi-award winning TV and film producers, and institutions such as The National Trust, YouTube and The Wilderness Society.

Julie’s background is nuanced; encompassing graphic design, writing, film production and photography. Her practice is driven by culture and people, drawing from a wide skill set gained from working with clients such as Victoria University, ZOMP Shoes and Seventh Gallery. Julie assists the Bone team with a passion for communication, collaboration and bringing out the best in others.

Tayte is a developer by way of digital design. He is interested in utilitarian design and finding balance between minimal intervention layouts and simple front-end interactions. As a creative coder, Tayte’s practice is driven by research and knowledge of the ever changing digital world; aiming to deliver digital solutions that create meaningful and impactful outcomes.

Specialises in bone procurement, eating scraps and sticks, being cool.