While we may hail from different backgrounds, we have one thing in common—a love of Melbourne and the great culture of design that resides here. Through planning, collaboration and communication our people make sure your project is built better than you expect, on time and on budget.
But most importantly, we believe our work is enhanced through conversation. Whether on the phone, online through a dedicated Slack channel or in person at our office or yours – it works better when we work together.
Simon has worked across design, advertising, print and digital production in a career spanning over 16 years. This diverse background gives a broad understanding of all stakeholders invested in a project.
James is an experienced developer and founder of Bone Digital. He has worked across a variety of sectors developing and maintaining web based solutions (PHP and ASP.NET) as well as programming and development of desktop applications in .NET James specialises in business information systems, database analysis and systems architecture.
Andy is one of the founders of Bone Digital, and for over 10 years, he has been leading the team’s front-end development. Originally from a design background, he utilises the latest techniques and applies his creative insights to front-end development to produce high quality, eye catching digital solutions.
Luci has worked extensively in digital roles for over a decade, supporting a diverse range of clients. She has a wealth of experience in operations and digital project management, and has a passion for problem-solving.
Michael is a developer and designer by trade. As our resident full-stack developer, he can complete the entire dev process for digital products. He has worked with clients across multiple sectors, including multi-award winning TV and film producers, and institutions such as The National Trust, YouTube and The Wilderness Society.
Robbie brings outstanding creative solutions and front end development to the team. His skills and experience across design and development come to the forefront by focussing on user experience. Always looking for opportunities to add and refine microinteractions makes Robbies work a favourite for users.
With a Visual Culture and Design background, Tarek brings an eye for detail and pixel perfect development to all his work at Bone. He considers himself media agnostic, and loves exploring how users interact with designs while looking for creative ways to incorporate that into his practice.
Tayte is a developer by way of digital design. He is interested in utilitarian design and finding balance between minimal intervention layouts and simple front-end interactions. As a creative coder, Tayte’s practice is driven by research and knowledge of the ever changing digital world; aiming to deliver digital solutions that create meaningful and impactful outcomes.
Simone is experienced in project management, wordherdery and game design, which are all pretty useful when both creating and supporting digital and interactive experiences.
Specialises in bone procurement, eating scraps and sticks, being cool.